Razzil Darkbrew - Alchemist
Range: 128 | Move Speed: 300
Primary: STR
Str: 25 + 1.8 | Agi: 11 + 1.2 | Int: 25 + 1.8
Damage: 49 - 58 | HP: 625 | Mana: 325
HP Regen: 1 | Mana Regen: 1.01
Attack Speed: 0.65 | Armor: 1
Range: 128 | Move Speed: 300
Primary: STR
Str: 25 + 1.8 | Agi: 11 + 1.2 | Int: 25 + 1.8
Damage: 49 - 58 | HP: 625 | Mana: 325
HP Regen: 1 | Mana Regen: 1.01
Attack Speed: 0.65 | Armor: 1
Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not for the means he must resort to for a sizeable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony. Though notoriously famed to be inhumane and savage in his actions, he succeeds in crippling the mighty Scourge with the vilest of elixirs.
![]() | Acid Spray (D) Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take physical damage per second and have their armor reduced. Level 1 - 8 damage per second, reduces armor by 3, lasts 16 seconds. Level 2 - 16 damage per second, reduces armor by 4, lasts 16 seconds. Level 3 - 24 damage per second, reduces armor by 5, lasts 16 seconds. Level 4 - 32 damage per second, reduces armor by 6, lasts 16 seconds. • Damage type: mixed • This ability can hit magic immune units. • The actual AoE of this ability is significantly larger than the visual effect. • Casting range: 900 • Area of Effect: 775 Mana Cost: 160 Cooldown: 22 |
![]() | Unstable Concoction (E) Taking a few moments to shake up some chemical vials, the Alchemist lobs one at the target, stunning and damaging it based on how long he shook it up (60 dmg, 1 sec stun per second channel). Level 1 - Up to 2 seconds stun, 60x(Channel time) on damage. Level 2 - Up to 3 seconds stun, 60x(Channel time) on damage. Level 3 - Up to 4 seconds stun, 60x(Channel time) on damage. Level 4 - Up to 5 seconds stun, 60x(Channel time) on damage. • Damage type: magical • The actual projectile cast after channeling has infinite range and will hit the target no matter how far away they are. • If the Alchemist is interrupted while channeling he will still cast whatever strength Concoction he has channeled so far. • If the target becomes spell immune or invulnerable, they can block or dodge the projectile. • Casting range: 650/750/850/950 Mana Cost: 75 Cooldown: 16 |
![]() | Goblin`s Greed (G) The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 18 seconds. Level 1 - 2 bonus gold per enemy. Level 2 - 4 bonus gold per enemy. Level 3 - 6 bonus gold per enemy. Level 4 - 8 bonus gold per enemy. • There is a cap of 18 bonus gold. • Also works on hero kills. Mana Cost: N/A Cooldown: N/A |
![]() | Chemical Rage (R) The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hitpoints and regeneration. Slightly improves movement speed. Level 1 - 1.45 BAT, 350 Bonus HP, and 15 HP/3 Mana Bonus Regeneration, +30 Movespeed Level 2 - 1.35 BAT, 700 Bonus HP, and 30 HP/7.5 Mana Bonus Regeneration, +40 Movespeed Level 3 - 1.20 BAT, 1050 Bonus HP, and 60 HP/12 Mana Bonus Regeneration, +60 Movespeed Mana Cost: 50/100/150 Cooldown: 45 • Has a 0.35 second transformation time. |
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